Going ons

    Thursday, January 31, 2008

    5 Centimeters Per Second




    After watching Voices from a Distant Star by Makoto Shinkai I went on a movie watching spree. To say that his movies are touching and heartfelt emotional is an understatement, the story he weaves are absolutely beautiful and the animations he produces (save for Voices from a Distant Star seeing as he basically made it himself and didn't have a staff of dedicated animators) are almost comparable to Miyazaki.

    5 Centimeters Per Second really touched me because it echos so much of my own past experiences, current situation and a sad truth about what the future holds. Then again lost of people can say that whenever they watch movies so don't mind me rambling. Its about how people drift apart, slowly and further and further away.

    On a somewhat related note; watching the the movies which Makoto Shinkai produces has really inspired me. Spending almost a full year working on Voices of a Distant Star the character design, story, backgrounds, audio recording, CG and animation, mind you all by himself, that really inspired me. It's amazing on what a single person can do. I'm really setting some ambitious goals for myself, so again don't mind me rambling!

    Sunday, January 27, 2008

    Ball bouncing + Heavy weight

    video




    My scanner felt like playing a cruel joke on me so the last 20 frames are all from my camera and added. I felt my 2nd bounce went just a little too far and the screen flickers for just an instant.
    -Edit-
    Fixed a few frames, deleted a few extra ones and added the .mov just in case. Added gestures, spent a good part of my day working on the model I would be using for the rest of my gesture work. I like the simplicity of the example but wanted to push some basic anatomy. Also added the shoe wip. This shizzle is hard.








    Wednesday, January 23, 2008

    Metallic Snizzle





    Rendered on my Precambrian desktop. More destruction is needed.

    Gestures and all that jazz





    Gestures of distress, excitement (like waiting for a new episode of Power Rangers), despair (which needs more work) lifting a heavy object and quick gesture practice while attempting to capture my art history lecturer on paper. I know, lol anatomy. I'm practicing!

    Saturday, January 19, 2008

    Cloverfield



    Watch it. It was so entirely amazing, emotional, realistic and apocalyptic that until more is expanded in this movie universe it will stand as my favorite movie of all time. The shaky camera issue that many people had wasn't ever as bad as what I see at work at the high school, in fact there were many moments where the cinematography was absolutely mind blowing. One scene has Hudd running with a crowd of people and falling with the camera in hand. That may not seem much but that scene portrayed an absolute truth about this film.

    It was filmed by professionals, who are aiming at filming everything as an unprofessional would, while maintaining a professional visual. The camera men did a perfect job, and conveyed that realistic amateur feel with a spectacular image. This film is beautiful.

    The chemistry between the actors was genuine and completely heartfelt. Rob was perfectly portrayed as an everyman throwing in an extraordinary experience and did an incredibly heroic deed so believably. Hudd the cameraman, as our eyes, felt completely fleshed out. Even though we barely see him on screen, his presence is felt through the film through witty dailogue between the other characters. Of course Lilly could have been fleshed out more, but I didn't like her much anyways.

    Watch this movie. You'll either love it or hate it, but at least you got to witness a spectacle like no other.

    Wednesday, January 16, 2008

    Math 100


    Thought math today was pretty interesting, even though I don't understand much of my notes.

    Tuesday, January 15, 2008

    200 Building Blocks










































    It was very difficult to pull myself away from creating a building or inanimate object, I was almost about to create a domino scene but decided on going with an organic approach. Cloverfield comes out this friday so I wanted something MONSTROUS!

    Monday, January 14, 2008

    Bluring the Lines

    Posted below is a video clip that will surly blow your mind away. Where animations are created on cells and then super imposed during the compositing stage, the canvas of this animation is the environment itself. The room which this drawing inhabits is interesting itself. A small office like room, half dilapidated and screams to be explored, is realized. A monster lurks within the fallen half of the room, and this video allows us to glimpse into it's world while living in ours.

    Introduction to Destruction

    Sometimes an artist's ideas find a way to manifest themselves onto odd places. On the covers of notebooks, the corners of the page within planners, on top oddles upon oddles of printer paper (which more often than not end up in a waste basket soon after) on billboards, on the back of said billboards, LEDs hanging underneath bridges, even on monuments with the aid of a blindingly strong projector.

    Its fitting then, that the internet would play hosts to such crazy, beautiful, emotional, confusing works of art. What else could be odder than transforming your art piece into a multitude of 00001011100011010001's through robo translation and being able to share a part of your creative process with the entire world?